Hugo Duckworth
Game Programmer
Unity
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C++
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Unreal Engine
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Unity • C++ • Unreal Engine •
A passionate and personable programmer always striving to develop my skills to new heights. My goal is to land a junior programming role in the games industry where I can continue to grow, contribute, and create memorable player experiences.
About Me
Hey, nice to meet you!
My name is Hugo Duckworth (if it wasn’t obvious already!) - a Games Development graduate from Bath Spa University.
Games have always been a huge part of my life and have created many core memories for me. After 10+ years of dedicating my life to music, I finally took the leap into making games! The game development process has always piqued my interest, leading me to where I am today.
I specialize in C# with Unity and C++, and I also have experience using Blueprint Scripting in Unreal Engine. More recently, I've been diving into Godot to challenge myself and expand my skill set, always looking for ways to grow and adapt in a fast-moving industry.
Throughout my final year, I’ve worked within Agile and Scrum methodologies as well as utilizing Git for Version Control, which has enhanced my ability to plan, collaborate, and iterate efficiently during development.
I'm constantly looking to improve, create, and explore new possibilities in games, both technically and creatively.